using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BasicDataManger : SingleMono<BasicDataManger>
{
    public Sprite[] redText, whiteText, yellowText,itemBg,itemBigBg,skinStarBg;//itemBigBg;// Start is called before the first frame update
    public Color[] qualityColor;// Start is called before the first frame update
}
